I A M

NIELS

W E B D E V E L O P E R

In the first year of my education at the Grafisch Lyceum Utrecht, I was assigned the task of replicating a webshop. I chose to replicate CoolBlue. In the beginning, I didn't yet know how to create a 'good' webshop/website, but later in the year, we continued to work on it and made the webshop better and more dynamic.

I am personally proud of this project because it taught me a lot about PHP and SQL.

In my free time, I once had nothing to do, so I thought maybe it would be fun to recreate Netflix's 'who is watching' menu. And actually, it got a bit out of hand, and I ended up replicating the entire Netflix.

I'm personally proud of this project because it taught me a lot about CSS animations and JavaScript.

At school, I often finished our assignments quickly, and at one point, I asked my teacher, 'What can I do?' That's when he came up with the idea to create a multiplayer racing game. We didn't quite manage to complete game mode 1, but it taught me a lot.

I'm personally proud of this project because it taught me a great deal about JavaScript and Node.js.

School gave me a project to work on where I needed to make a card deck. I added all the other cards and included an animation that activates when you hover over them. Additionally, I arranged it so the cards stack and spread out.

This project helped me gain basic knowlodge about HTML and CSS.

I wanted to play the slot machine online for free without actually paying money, and one of my teachers said, 'Why don't you make one yourself?' And then I decided that I would build it myself. It may not be the prettiest, but it taught me a lot.

This project helped me gain a bit of knowlodge about games in the web.

At the end of my first year, we needed to make a retro game. So I decided to make one of the first games ever: Pong! It's a very simple and basic game, but it was very fun to make.

I'm personally proud of this project because it taught me a great deal about JavaScript.